Study Companion
X 0.80 / Y 0.24
An Astro framework where a university course is authored as data, not as a website.
Identification · Fig. 00
Software engineer. Robotics and simulation, out of Trondheim.
276
388
Conway's game of life, run from a seeded start. The board stops changing at generation 276. What is left is a still life, and it spells MARTIN.
X is runtime, Y is subject. Each project carries its coordinates again below; hover either and the other lights up.
X 0.80 / Y 0.24
An Astro framework where a university course is authored as data, not as a website.
X 0.88 / Y 0.10
Built to be able to ask Claude when the exams are. A typed client over NTNU's three course-data systems, with an MCP server and a timetable on top.
X 0.18 / Y 0.62
A Pokémon-like game written from scratch in C++, and the best project in its NTNU course.
X 0.10 / Y 0.92
A C++ ray tracer for Schwarzschild spacetime. One photon geodesic per pixel, integrated until it hits the disc, crosses the horizon, or escapes.
X 0.70 / Y 0.78
Type a word and it gets built out of colliding gliders in Conway's Game of Life.
The projects above are things I wanted to exist: a Game of Life that spells my name, a black hole for my phone background, a Pokémon-like for a C++ course, a way to ask Claude when my lectures are.
Aker Solutions
Verdal · Norway
The work in detailInstitution
NTNU · Trondheim
Applied Physics and Mathematics
Fysikk og matematikk · integrated MSc · 5 years
Specialization · from year 03
Quantum Technology
Kvanteteknologi · MTFYMAKVANTE24
Quantum computing is what I want to work on. It is physics and computing at the same time, and nobody knows yet what it turns into. Year 03 is the first year with a choice in it; there were four specializations, and I took that one.